I put them in the bottom of the forge, and piled in the charcoal.
Each container had a mix of large chunks of broken malachite and ground charcoal. I lit the fire and started a'blowin. I reloaded the fuel several times, eventually using the entire bag of charcoal. Once the entire thing had burned down to a bit of ash and a few glowing coals, I extracted the various containers. The cast iron server looked like this. (the circle on the right is the open terracotta saucer)
Safety tip: beware hidden coals... as I started to empty this (by hand, the cast iron was cool enough to touch) I found this guy hiding in the ash...
Ipicked out the larger chunks more gingerly, and ended up with the same result: a lot of ash-looking stuff, and no pooled copper in the bottom of any of the containers. Then I started noticing a terracotta-colored brittle substance at the bottom of each of the containers. It was fragile and brittle, but not charcoal, and it was present in all the containers, so it wasn't shards of pottery.
I decided that it must be partly red copper oxide (Cu2O) encased in black copper oxide (CuO), which looked a lot like little chunks of charcoal. This meant that I'd partially reduced the malachite, but didn't actually get to a liquid copper state.
Remembering my leftover "ash" from smelt #1, I emptied that into the glass as well. Presto, more copper. I hadn't made it vanish after all.
I emptied them onto a paper grocery bag to dry:
After examining them for a bit, and comping to the conclusion that the problem had been a overabundance of oxygen, I decided the next step was to put the oxides back into the forge, heat it up, and do my best to make sure that the fire was hot enough to reduce the oxide, and make sure that there was a dearth of oxygen in the containers.
Side note: The Revol ceramics unsurprisingly didn't hold up. Apparently it was too hot for them: the glaze on one cracked, and the other actually broke in the fire, presumably from exceeding its design parameters by 800-900 degrees. :)
Onward to smelt #3!